After we calculate for unaligned power, we apply a ±10% to determine the range of values that the enemy power values might be.
Let's do a sample calculation assuming the following values below:
Character Power - 1000 (a level one character)
Attribute Total - 800 (a max attribute 4-star weapon)
Bonus Power - 1500 (a 100/100 LB, 0/25 4B, 0/10 5B weapon)
Unaligned Power comes out at 4500.
Minimum Enemy Power is 4500 * 0.9 rounded down to 4050.
Maximum Enemy Power is 4500 * 1.1 rounded down to 4950.
Aligned Character Power
Aligned Character Power is the variable used in determining the player's combat roll in conjunction with Trait Bonus.
The required variables to calculate this are similar to Unaligned Character Power above but instead of
Weapon Attribute Base
.
Weapon Attribute Base is the sum of all the weapon's attribute values without taking into consideration elemental matching.
Aligned Character Power uses
Weapon Attribute Multiplied
.
Weapon Attribute Multiplied is the sum of all the weapon's attribute values after applying a multiplier to each attribute based on elemental matching.
Instead of the formula simply summing up all the weapon's attributes, we instead evaluate each attribute separately and apply the following calculations to determine their value
1
if attributeElement != charElement (attributeValue * 0.0025)
2
if attributeElement == PWR (attributeValue * 0.002575)
3
if attributeElement == charElement (attributeValue * 0.002675)
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Once each attribute has been evaluated, they get totaled and used in the same formula as unaligned power to get the aligned power.